Tuesday, May 5, 2020

User Interface Design For The Home Solar Panel †Free Samples

Question: Discuss about the User Interface Design For The Home Solar Panel. Answer: Interface Useability User interface design for the Home Solar Panel This design was based on the easiness of navigating and interacting with the system. The interface is to ensure that there is less user keying in the data rather, the user should use predefined functions to control the system. The key objective for designing such an interface is to meet the main objectives of functionality and user experience. The interface is simple and thus one can easily remember how to use. Also each button has been named using simple language so as any user can easily know the function of such a button. For example, buttons such as Grid, Solar and Battery with their respective icons cannot confuse the user because it is straightforward. Users dont have to be experts in this field so as to interact with the system. (Ho, 2017). This interface offers the users to keep track and know what is going on in the background, by continuously notifying the user. Also the system just speaks the users language, that is, when the user is interacting with the system, it gives responses with phrases and words familiar to the user. For example, when the user wants to see the weather forecast of the day, the system result would just be what the user is used to. Furthermore, this system gives the user the freedom to control the system functions and also provides the functionality to cancel any command issued wrongly. The interface is consistent in all the screens providing the user with consistent functionality and not leaving the user wondering if the s/he is still within the same system or it has change. The system can be able to detect errors, notify the user using the interface and guide the user on how to mitigate the error. (Jung, Kim, Kwon, 2016). How my design meets the users requirements and enhances their experience Users need an interface that is simple and easy to navigate, enable successful registration and login. This interface is simple and very friendly. Many users dont like an interface that requires a lot of typing of commands, and this system have addressed that issue. Use of buttons on the interface to control the system gives them that feeling to want to interact with the system more. For instance, the user can be able to check the monthly standby energy consumption by just picking the dates using the date picker. The fact that the interface is user friendly, will increase user satisfaction leading to increase user performance and throughput. The consistency and familiarity of the system interface to users also enhances keeps the users minds at ease. (Kurosu, 2017). What factors influenced my design, how they influenced it and why The major factors that influenced this design are human (user) factor and functionality requirements. Human factors such as usability experience, familiarity, accessibility and simplicity are key factor that influenced the user interface design. Users needed a interaction screen that is user friendly, familiar to them and offers guidelines on how to use it through the type of language used on the interface. The user needs a system that upon looking at it can easily recognize what it means rather than trying to recall. Also it should be able to enable the user to identify, diagnose and mitigate errors that may occur in the system. (Tidwell, 2011). A good interface doesnt require a lot of colours to enhance simplicity and professionalism. This interface was also supposed to be better than that of the competitors, offers better experience than that of the rival. On functionality factors, it should be able to meet the business requirements, that is, delivering the expected results and nothing less. The interface should facilitate system accessibility at all time- when required. The UI should deliver value by improving profits through increased performance and user satisfaction. (Tamodia, England, 2010). Discussion on similar interfaces Through research, we identified several interfaces and upon analyses we found out that the designers of those interfaces focused on user experience and satisfaction, and functionality. Through this fact, we designed the interface to address functionality requirements and user satisfaction. Acceptance of any interface by the user is a very important factor that should be put in to consideration during the design phase by critically analysing them and involving the user. Also to come up with a nice simple and user friendly interface, use of less colours offered better experience and acceptance. Through analysing other interfaces, we developed an interface that was accepted by users and met the set objectives and requirements. (Jaramillo, Vargas-Lombardo, 2013). Conclusion Developing a good acceptable interface depends on how one plans it, through research, analysis of user requirements and continuously engaging the user. It doesnt matter on how complex the system is, but by designing a simple and easy to use interface, the system complexity is abstracted. When a good interface is designed, users can be able to learn it easily and thus less training will be needed. Also this will reduce the cost that an organisation has to incur in regular modifications to meet the users needs. References Ho, G. (2017). Structuring User Experience Design with Affective Concerns.Art and Design Review,5, 73-83. doi:10.4236/adr.2017.51006. Jung, H. , Kim, S. and Kwon, Y. (2016). User Centered Design for Battlefield Screen.Journal of Computer and Communications,4, 86-91. doi:10.4236/jcc.2016.45013. Kurosu, M. (2017).Human-Computer Interaction. User Interface Design, Development and Multimodality: 19th International Conference, HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part I. TAMODIA 2009, England, D. (2010).Task models and diagrams for user interface design: 8th international workshop, TAMODIA 2009, Brussels, Belgium, September 23-25, 2009 : revised selected papers. Berlin: Springer. Jaramillo, Z. Vargas-Lombardo, M. (2013). "Framework of User Participation for the Interface Design in the SaaS Layer,"Journal of Software Engineering and Applications, Vol. 6 No. 5, 2013, pp. 236-242. doi:10.4236/jsea.2013.65029. Tidwell, J. (2011).Designing interfaces. Sebastopol, CA: O'Reilly.

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.